Posted on: July 31, 2022 Posted by: Rose Ruck Comments: 2

Getting started with iOS development can be daunting. However, with the right guidance, this experience can be enjoyable. There are several things to keep in mind, including the App Architecture, Core Data, Using SwiftUI alongside UIKit, and Async-Await. Learning about these topics in advance will make the process easier. In addition, practicing makes perfect. Read on to discover how you can make coding easier.

App Architecture

The App Architecture for iOS development depends on the relationships between objects in an app. It requires developers to deal with the increasing complexity of state, asynchronous tasks, and repeating state updates. There are many different app architectures to choose from. You can get help from the experts at Origami Studios to choose the right one for your app. The following are a few of the most common ones. Let’s take a closer look.

It’s tempting to pick up the latest and greatest technologies to create the slickest, fastest app possible. But some choices can be one-way doors. As an iOS developer, you’ll find yourself making more technology choices as the app grows in complexity. A good app architecture will allow you to make decisions about technology at appropriate times. And remember: the end user isn’t concerned with your architecture. So why do you need to write unit tests if they don’t even know what UIKit is?

Core Data

If you’re new to Core Data, there are a few things to keep in mind when developing iOS applications. First, this framework is separate from the UI-level frameworks. It is used for model layer objects, and there are multiple contexts that each hold one or more data structures. Core Data is also extensible, so you can use it in background daemons. It is easy to set up, and the setup process is relatively straightforward.

The data model used in Core Data describes the structure of the data by using entities, properties, and relationships. Each entity has two types of properties: attributes and relationships. An entity can have many different relationships between itself, each of which defines what would happen if the row in one entity is deleted or inserted into another. The properties and relationships of an entity are also called “attributes,” and they are represented by their names and types.

Using SwiftUI alongside UIKit

Using SwiftUI alongside UIKit in iOS development means you can create beautiful interfaces with only minimal code. UIKit is the standard framework for creating user interfaces on iOS and has been used for over a decade. UIKit is a mature platform, used by nearly every iOS app and has plenty of resources. You can design UIs with SwiftUI by using the Interface Builder, an integrated part of Xcode. Interface Builder files define layouts using XML. Another approach uses code to define view constraints and other design elements. Using both is fine when you develop apps for different platforms.

Using SwiftUI alongside UIKit in iOS development allows developers to build cross-platform components without relying on platform-specific code. This is particularly useful when developing widgets, which are not supported by UIKit. In addition, SwiftUI widgets can be embedded in UIKit-based apps without any issues. In addition to using SwiftUI with UIKit, developers can also use UIKit to create widgets.


Async-Await in iOS is a convenient way to work with asynchronous tasks. This method can be used to call other asynchronous functions without having to recompile the code. Async-Await is not unique to iOS; Javascript and frameworks have been using this pattern for quite some time. Apple adopted the terminology and made it widely available to developers. The key advantage of using async-Await in your applications is that it can be used with any language and on any platform.

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The await keyword works only on methods that return a Future. When a method returns a T, the system will use the thread to do other work. Statements below await will not be executed until the function finishes. It is therefore important to use await before calling an asynchronous method. As you can see, this method is similar to using the try keyword when calling a throwing function. The difference is that the try keyword marks a change in flow of execution.


In developing an accessible iOS application, you need to ensure that you use the correct techniques to make it usable for all users, including people with disabilities. For example, accessibility APIs can identify the source and target of a user’s drag and drop actions. Identifying these elements will help assistive technologies assist users with disabilities when using an application. The following guide will teach you how to use accessibility APIs when developing iOS applications.

One of the most significant challenges of creating an accessible application is the fact that technology changes too quickly to implement universal design principles. As a result, no formal research has been done on the subject. Rather, Apple publishes features of the devices and a set of accessibility code that app developers can use to create accessible apps. Despite these features, the current state of accessibility in iOS applications is minimal, as there is no process to verify their usage prior to the application’s publication.

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